Been playing Blackguard, an up and coming in development game, currently available on steam on early access.
I don’t usually get on with the sort of strategy game that Blackguard is. Hexagons and all that. I’d tried it before with a game which was more strategy then story but Blackguard is heavily story based game. Because of the story I found myself getting into it a lot more then I probably would have done otherwise. With the game being very challenging at times. I’ve played a good eight hours of it and have only just completed the first chapter. I believe there is currently four chapters in total with more on the way.
The story is that of criminals, going about saving the world. Though they’re really not much of criminals. Two of your companions you’re not sure why they were jail. One possibly because he slept with the wrong woman and the other because he’s insane and believes there’s a giant conspiracy lead by dragons. I’d managed to get a 4th party member, who was a drug addicted half elf. I see the running theme here, but they’re all good people and not really the grungey dark storyline I was expected from the brief of the game.
But so far lack of dark gritty story forgiven I am enjoying it. The main character is trying to be mysterious, or be a terrible storyteller, who knows. The battles are engaging. I quite like my colourful companions, and you sort of have to do all the side quests because you need all the exspierence you can get.
I’m not sure I’ve got the hang of leveling my characters. I think I put all my points in the wrong places. My two mages end up being more hunters, staying back and shooting bows when their magic runs out, while my poor dwarf gets swamped by every singel mook on the field. It’s usually a sound strategy. But the game mixes it up enough to make it that you can’t employ it all the time. Such as in one side quest you have to rescue a baroness in five rounds or she dies. It’s incredibly hard to get someone past all the mooks and into position to rescue her in time. And admittedly you don’t have to rescue her in time, you can let her die. But I was determined to rescue the woman. And careful strategy and planning got me past the mooks and her out of the hang mans noose.
Later you are battling lizards which have healing orbs, and unfortunately you’re not doing enough damage to hurt them unless you concentrait on one every turn. So one match of this involved me also killing my entire team so my fighter could destroy the healing orb, distract the lizards, and I had to hope my mages didn’t miss too much because they were out of mana, with only enough for healing.
As it goes I enjoy the combat, the story is all right, and engaging enough to keep you interested. The voice acting is pretty good. It can sometimes be frustrating and feel too hard, but sometimes you need a good challenge right?